23-Jul-07 01:52:58
Reggie Fils-Aime just has this knack for being all jolly all the time and still not look silly, eh? In any case, we caught this video interview of him talking about Nintendo's E3 showing and he's pretty happy about a lot of things. Have a look at this "Reggie and Wii Fit" interview clip:
With all the success of the Wii, critics have generally held their horses on the tirades. All of the jeers have been silenced except for one: Why is the Wii not going online?
But Reggie knows how to play this game with the media and he gives us some pretty safe but sly responses to that pressing question. It's too bad that Metroid Prime 3 still won't have players blasting each other online, but it's nice that he hinted that there may be a title on the way to fill that void. Will Super Smash Brothers Brawl or Mario Kart Wii have it? We certainly hope so.
Source: QJ.Net Wii
22-Jul-07 02:46:13
As Albus Dumbledore is to Hogwarts is Shigeru Miyamoto to Nintendo [expect more Harry Potter fanboyisms from QJ now that the last book's out. -Ed]. He's got a lot on his mind and has enough influence on the gaming industry as do most who hold an Order of Merlin (First Class) for Grand Sorcery on the wizarding community [see, I told ya! -Ed].
Chris Kohler is one of the lucky few who was able to interview Miyamoto during last week's E3. And as the transcript of their sit-down has been published over the Game Life blog network, we now see what kind of spells Miyamoto is weaving to enchant many a gamer far and wide.
One of the interesting things they touched on was Miyamoto's take on Wii Fit. With the introduction of the Wii Balance Board (which we now learn is already being manufactured), Wii Fit has captivated quite a lot of developers and publishers to follow a different direction - a fresh, new direction - in game development. We are then taken, once again, back to th...
Source: QJ.Net Wii
22-Jul-07 02:38:10
The much anticipated Dragon Quest Swords: The Masked Queen and the Tower of Mirrors was bound to make a tsunami in Japan, and it did. Pretty much all copies Nintendo shipped, 305,000 of 350,000, are already wiped off the shelves and reached the hands of hungry Japanese gamers.
Media Create revealed sales for the week of July 9 to 15, and numbers show that Dragon Quest Swords is almost sold out. Other new titles didn't receive as much success: My Housekeeping Diary sold 46,947, Kirarin Revolution: Mezase Idol Queen! at 24,573, Monster Farm DS came in with 21,914, while Mega Man ZX Advent's numbers are at 21,379. All of these got in the top ten software sales list, and all are DS titles.
Speaking of top titles, Nintendo dominated the list this week with all in the top ten being games for the Wii or DS. Six of these are first-party, while Square Enix, Konami, Tecmo, and Capcom made their own contributions.
In terms of hardware, Ninty consoles are still sel...
Source: QJ.Net Wii
22-Jul-07 00:49:49
Just about anyone, automotive buff or not, has dreamed of driving a Ferrari and getting his freak on with it on a freeway. Koch Media and System 3 are making that happen very soon with the coming of their new game, The Ferrari Challenge.
The title isn't ready to roll out of the garage yet, but Koch Media has already announced that it will be distributing System 3's multi-million euro project in all German and French-speaking territories in the European market.
"The distribution reach of Koch media was never in question, but we needed a company that understands our marketing strategy and has the resource to realise our plans," says System 3 CEO Mark Cale. "Koch has shown the level of commitment that we were looking for and we re delighted to be working with them on this key launch."
Fans of Ferrari cars should be satisfied with the level of authenticity that the game will carry as the car maker has made an active and concerted effort to scrutinize the develop...
Source: QJ.Net Wii
21-Jul-07 21:50:59
(From the Editor: Another week, another issue of the QuickJump QuickPeek for all of us! The gaming community was pelted with hard hitting updates the past seven days; fortunately for you guys our hardworking writers from various teams managed to squeeze in some time for this awesome issue. This ish is extra beefy since it marks the first month since our weekly compilation of heaps of gaming info was initialized. To celebrate that, we're once again showcasing a comment from one of our more in/famous regulars. Last week it was Mister Common Sense, I wonder who it'll be this week? Read the whole article to find out!)
Whoa! It's really hard to keep track of time especially when you've been deeply absorbed by the gravity of your current undertaking. Hmm, "gravity". That sounds a pretty good word to describe the week's recent events. Gravity's synonymous to "implications", and the things we're about to report will surely eat up our time figuring out what the backlash will be. S...
Source: QJ.Net Wii
21-Jul-07 20:04:51
Jeff Kung, the senior designer of Totally Games' remake of Alien Syndrome for the Wii and PSP, recently posted an article on the Developers Blog over at IGN regarding control scheme of the game.
While the original title was purely an action game, the developers wanted to make sure that they preserved that sense of combat with the Action RPG version of it, and much of that was translated in the control scheme of the game.
Kung declared that they came up with what they think is the most natural controller configuration for a third person action game, "three-fourths view action game hands-down. "
The senior designer proceeded to discuss the Wii control scheme where pointing the Wiimote on the screen dictates where your character faces while movement is handled through the joystick on the Nunchuck.
They also integrated it in the PSP version which Kung described as a "pick-up and play" type of game. He noted that it emphasizes action thus allowing p...
Source: QJ.Net Wii
21-Jul-07 19:43:28
The last time we heard about Tales of Symphonia making the next-gen jump to Nintendo Wii, we reported that it was going to be a continuation of the critically-acclaimed RPG on the GameCube, titled Tales of Symphonia: Knight of Ratatosk.
Now, we get you some info about the the game that has everyone talking. Here's what we know about Tales of Symphonia: Knight of Ratatosk:
The game takes place three years after the events of the original game on the Nintendo GameCube.It will feature two new protagonists: Emile Castagnie and Malta, both 16 years old.The cast of the original game will be making their appearances, but only as NPCs.Simple control layout: Point the Wiimote to the direction you want to go.Playing as the protagonists, you will be able to capture monsters and use them during battle.Not that big a fact sheet, but definitely an info-filled one, and it certainly raises more questions - specifically as to the protagonists' ability to capture monsters ...
Source: QJ.Net Wii
21-Jul-07 18:20:00
Filed under: Video
Supplementing Forever Blue's (Endless Ocean) official site launch earlier this week, Nintendo has uploaded a batch of new media in anticipation of the scuba diving adventure's August 2nd release in Japan. North America, always a step and a few months behind, won't see the WiFi-enabled game until October 29th, but there's a lot of new stuff to preview in the meantime -- three commercials, three Wii experience sessions, and an extensive gameplay demonstration video.
The pacific music playing during the advertisement spots is Secret Garden's "Prayer," covered by New Zealander Hayley Westenra. You'll be able to customize Forever Blue's soundtrack by loading your own MP3s onto an SD Card, as with Excite Truck, so your dreams of listening to Enya while exploring underwater caves and attending formal events with penguins can finally be realized.Read | Permalink | Email this | Linking&nb...
Source: WiiFanboy
21-Jul-07 12:30:00
Filed under: News
ABA Games' Kenta Cho, who has nothing to do with Majesco's Blast Works other than originally creating TUMIKI Fighters, is apparently more positive about the whole deal than previous reports made it sound. Speaking with Siliconera's Spencer Yip, he allowed himself to briefly stop being aloof, a little: "I'm glad that I was able to see my game working on the Wii. I hope it would be released also in Japan."
He went on to say that he's interested in the new editor features, but worries about ruining the game's simplicity. And, to be clear, Cho is referring here to intuitiveness rather than low difficulty level-- as a shmup fan and creator, we assume he has a lifelong addiction to cripplingly difficult games.Read | Permalink | Email this | Linking Blogs | Comments
Source: WiiFanboy
21-Jul-07 09:28:51
One japanese man has spent $170,000 to build an army of nearly a hundred ultra-realistic sex dolls made by Orient Industry. Apparently he's part of the fever taking over middle-aged Japan men, who buy these $850 to $5,500 silicon zombies with 35 movable joints out of desperation. But fear not, this story has a happy end. And a NSFW picture gallery.
The man who spent the $170,000 in this plastic harem justifies it by saying that "a human girl can cheat on you or betray you sometimes, but these dolls never do those thing. They belong to me 100 percent." He also argues that it costs him too much money and time to get into a woman's knickers, and these ones are only "one-click away," referring to the online ordering method.
galleryPost('japanesesexdolls', 4, 'Japanese Sex Dolls');
He watches TV with them, talks to them, bathes them, gets all waawaaweewaa and does his thing all over them. Then I guess he bathes them again. Hopefully. But really, let me have t...
Source: Gizmodo